PUDDraft v0.95 beta, a WarCraft2 Map Editor

Requirements:
  Windows 95 or NT
  WarCraft 2 Expansion Pack

Highly recommended:
  16 Bit color resolution (= 65536 colors) or higher

PlugIn's:
PlugIn's are programs written by auther authors that serve as extension to PudDraft.
Currently War2Unit by Simon Pelsser aka Scorpions ( http://www.axess.com/users/scorpion/ )
and UDTAed by Scott Sipe ( http://www.mindspring.com/~cscotts/ ) are available.
Before you can use a PlugIn you have to tell PudDraft where to find it.
Go to menu 'PlugIn's/Configure' and enter the path there.

There are still a number of options missing, just be patient ...

History:

-- V 0.96 --
Ability to add custom units (for maindat/exe hacks)
Added Rock and Tree randomizer to Decorate dialog
Fixed re-assignment and general handling of start locations
Fixed: selected unit didn't always change correctly when switching between orc and human
Fixed: Now also works when WarCraft2 is running and/or data files are write protected
Fixed: Restriction properties always had "Use Default Data" checked.

-- V 0.95 --
PlugIn-Menu; War2Unit is already available as PlugIn, UDTAed is being worked on
Search & Replace dialog for terrain (not completely done though)
Decorate Terrain dialog for random decorating
Additional option to allow units to be placed on top of each other
When selecting more than one unit and the Ctrl key is held down a new Select Unit dialog
     pops up (handy for units on top of each other)
Bug when saving empty map or map without any human players fixed.

-- V 0.94 --
Search & Replace dialog for units added
Can import .UNT,.UN,.UP,.PL,.ALO,.ALW files (from War2xEd,War2Unit,UDTAed)
'Unit at illegal position. Delete?' dialog now has a 'No to all' button
The maximum # of units per player is checked (besides the total limit of 600 units)
AIs can be listed with their "War2xEd-Names" in the Player Properties
Map can be scrolled with arrow keys
Start locations can now be placed over buildings/units (not over neutral units)
New Option that allows placing units on illegal positions on purpose
Fixed size of toolbar buttons when running on a system that uses small fonts
Fixed bug that used 256 color compatibility mode on 32 bit screen resolution
Fixed bug that produced the "Too many players on map" error when playing the PUD.
Some minor bugs fixed.

-- V 0.93 --
Mark player-owned neutral units (when 'Mark special units' is selected)
Fixed size of custom brush window
Fill selected Terrain can now fill with the Movement Properties "brush" too
Restriction Properties had 'Use Default Data' checked incorrect - fixed
Toolbar button for Movement Properties

-- V 0.92 --
3 minimap sizes to choose from (via 'View' menu and/or right click on minimap)
Faster refresh of minimap when drawing terrain => faster terrain editing
Missing units added (Paladins,Ogre-Magi,Ranger,Berserker).
'Movement Properties' now in 'Tools/Map Brush' menu (was not reachable in 640x480)
Turn on/off movement grid from movement properties window.
And finally a name for the editor! - PUDDraft

Alexander Cech
e8900070@stud1.tuwien.ac.at
http://stud1.tuwien.ac.at/~e8900070/


